This is an old common leather sofa. It is rendered in Mentalray and was initially sculpted in Zbrush and retopologised to around 6000 polygons.
The Normalmap was generated from the original sculpt of about 4mio Polygons. Same goes for the textures which where Polypaintet onto the sculpt and baked as 2k images.
Included and as optional download:
the original ZPR file
the original texture used to polypaint
The Included Textures are:
Diffuse 2048x2048
Normal 2048x2048
Specular 2048x2048
This model is available for maya 2013 and 2014 and has been tested in both.
It is also available as OBJ and FBX
The Normalmap was generated from the original sculpt of about 4mio Polygons. Same goes for the textures which where Polypaintet onto the sculpt and baked as 2k images.
Included and as optional download:
the original ZPR file
the original texture used to polypaint
The Included Textures are:
Diffuse 2048x2048
Normal 2048x2048
Specular 2048x2048
This model is available for maya 2013 and 2014 and has been tested in both.
It is also available as OBJ and FBX